Ludum Dare 48 - "Down Dog"
Project in Action
About the Project
For the Ludum Dare 48 game jam, I created a pixel art platformer with one of my oldest friends. In this game you descend through a dungeon level with 2 different enemy types, special obstacles, and fight a boss at the end. Since the game is fairly short, a timer is included for those who decide to speedrun the game.
This game was created in the Godot Engine, with all art, sound, and programming being completed within the span of the game jam. The game jam spanned 72 hours, of which I spent 24 moving back from my co-op job. Regardless of the extra difficulty this added, my friend and I were both proud of the result and will be doing more game jams in the future.